CAReplicatorLayer

In this episode we take our missile animation from last time and update it to use CAAnimations. Using these animations we can add a wiggle, along with a small oscillating rotation to give a little life to the missile. Then we utilize CAReplicatorLayer to have them fan out and fire in slightly different directions.

This is a companion discussion topic for the original entry at https://nsscreencast.com/episodes/196-careplicatorlayer