Fun with UIKit Dynamics

In this episode we explore the powerful UIKit Dynamics that was introduced with iOS 7. With Dynamics you can simulate real world interactions between your views. We'll go over the basics of collision, gravity, rigid bounds, and leave off with an example of why you shouldn't use it to make games.

This is a companion discussion topic for the original entry at https://nsscreencast.com/episodes/137-fun-with-uikit-dynamics